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postapo wastelander
Wasteland Desert Rangers
455
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Posted - 2014.10.28 21:53:00 -
[1] - Quote
Buwaro Draemon wrote:So in this thread we got people pointing out that the Rail Rifle got a hip fire nerf and now they can't CQC with it. Rattati comented with a balsy reply that made me giggle CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit And you still see people in the thread defending the RR like it was the most precious thing ever. It's true that the RR has been a little OP compared to the other rifles. -Accurate -Great at CQC -Strong hitting -Great at ranges The only function that was nerf was their CQC capabilities. It could own any suit in CQC as easily as it could in a ranged fight. And that is not balanced. Now if you are a Caldari loyalist and want some CQC power. Then you can use the Magsec SMG or ARR. That's what they are there for. No longer will the RR reign supreme Rifle. Thank you Rattati o7
I tried it just few minutes ago and there is my statement matee boyo
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
456
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Posted - 2014.10.28 22:11:00 -
[2] - Quote
Buwaro Draemon wrote:postapo wastelander wrote:Buwaro Draemon wrote:So in this thread we got people pointing out that the Rail Rifle got a hip fire nerf and now they can't CQC with it. Rattati comented with a balsy reply that made me giggle CCP Rattati wrote:I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit And you still see people in the thread defending the RR like it was the most precious thing ever. It's true that the RR has been a little OP compared to the other rifles. -Accurate -Great at CQC -Strong hitting -Great at ranges The only function that was nerf was their CQC capabilities. It could own any suit in CQC as easily as it could in a ranged fight. And that is not balanced. Now if you are a Caldari loyalist and want some CQC power. Then you can use the Magsec SMG or ARR. That's what they are there for. No longer will the RR reign supreme Rifle. Thank you Rattati o7 I tried it just few minutes ago and there is my statement matee boyo I tried it out too and it seems fine to me. Went 24/4 on that match. People complaining about it must be using it to zerg rush an objective and pick enemies off from long range. Caldari weaponry are for medium to long range. If you want to go Toe-To-Toe with an AR user with the RR then you should be punished because AR should excel at close range.
Yup basicaly how you said. They basicaly forgot LORE behind it and sence for balanced gameplay and armory variation.
Caldari - Long/medium prefered tech, support shield tech, overal race for ranged combat (swarms and rails).
I dont know, i was possitiove even against boyo in proto suit with GLU. Need to know i dont spec on this alt in RR and i used mlt. one.
Overall RR fine in my eyes
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
466
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Posted - 2014.10.28 23:05:00 -
[3] - Quote
Leadfoot10 wrote:Buwaro Draemon wrote:I don't want that rifle to reign supreme again because bringing back those days would be horrible. IMO, along with the boundless CR, it already does. Not sure what substantive change to the CR that today's update made (I heard hipfire dispersion nerf), but I believe the BrAR was untouched. Which is cool, as I (and others) have been using it for a while now. Still can't get over the changes to the RR today, or our differing viewpoint on them.... Hell, I never even used the regular RR any more except in the situation where I needed to get at someone at the edge of its range, but now it's so ridiculously bad in CQC (at least to my eyes/hands) I think I'm honestly better off going straight to a sidearm (and dying a second later to one of the other rifles when I can't out DPS him). But I have to play around some more..... Don't want to jump to any premature conclusions....
Its Caldari weapon and thats mean weapon for ranged combat (long2medium range). Check lore Caldari have same thignie with ships aswell
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
467
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Posted - 2014.10.28 23:14:00 -
[4] - Quote
Leadfoot10 wrote:This isn't Eve, boyo.
You joking right?! Caldari is race who prefering heavy, shielding and really kicking long ranged weaponary
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
467
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Posted - 2014.10.28 23:25:00 -
[5] - Quote
Leadfoot10 wrote:Yeah, I get that we're in the same universe.
What I'm saying is this:
The dynamics that work in a third person RTS game are quite different from those that work in first person shooters.
With respect to the question at hand, you can't make a comparison to high-level Eve lore and extend that to nerfing the RR in CQC.
Well I guess you can, but that doesn't mean it will work out.
And we'll see how this one works out, I suppose....and I do believe that Rattati will get it right.
C'mon boyo i tried that and that weapon is fine, honestly nobody even ambushed me through whole game CQC style. RR is fine and honestly it was never made like AR for medium2close range. If you run for that use CB or AR (GLU is awesome) Or ARR
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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postapo wastelander
Wasteland Desert Rangers
470
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Posted - 2014.10.29 00:03:00 -
[6] - Quote
Leadfoot10 wrote:postapo wastelander wrote:Leadfoot10 wrote:Yeah, I get that we're in the same universe.
What I'm saying is this:
The dynamics that work in a third person RTS game are quite different from those that work in first person shooters.
With respect to the question at hand, you can't make a comparison to high-level Eve lore and extend that to nerfing the RR in CQC.
Well I guess you can, but that doesn't mean it will work out.
And we'll see how this one works out, I suppose....and I do believe that Rattati will get it right. C'mon boyo i tried that and that weapon is fine, honestly nobody even ambushed me through whole game CQC style. RR is fine and honestly it was never made like AR for medium2close range. If you run for that use CB or AR (GLU is awesome) Or ARR If nobody ambushed you in CQC, how can you say anything about the nerf? It was already weakest in CQC before the nerf. It's far and away worse today. I already use the AR and scrambler pistols in CQC, and I assure you I've used the ARR more than you or anyone else in this thread. Frankly, the recent change won't do a single thing to my playstyle. I feel for those who were using the weapon before. I guess the numbers will tell.....but the proto RR is virtually useless now in CQC against any competent opponent. Someone just mentioned to me in squad chat that the lower level RRs kick less. I'm going to play some more after this PC.
Because i used weapon how it should be, shoot anyone who charging my way or anyone who is around ergo i dont need to use anything for CQC. If i'll go for charging enemy i will that AR for sure, if i will want go for possitioning i'll take CB and if i'll go for logi (like supporting second line) i will use sidearm like smg, becuase i should help matee boyos and if enemy is behind in our assault line i can use weapon for that situation. Hell how you want to use precission rifle for CQC, its like trying to CQC someone with sniper rifle.
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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